A downloadable tool

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A collection of addons for Godot 3.5 that I made. I will add these to the asset library as soon as they are a bit more polished. They are still quite usable. 

To install just extract files into Godot's addons folder.

As of now, the addons are:

1. Basic Mesh editor : A small terrain editor. With addon enabled, add a new Meshinstance and select it to see the toolbar.

Useful for making small uneven areas. Polygon based. No height maps. Can generate planes, edit the vertices with the option of soft selection. Can cut holes and refill. Seamlessly merge one plane with another. Can also edit any arraymesh as long as it is quite low poly. Basic vertex coloring fuctionality. Can scale UVs. Undo and redo works only for moving around vertices.
WARNINGS: Donot try to edit a high poly (maybe 500 poly) mesh with it. To make slightly larger terrain, use large unit size or merge multiple planes. Exit edit more before saving the scene. Don't press the test buttons.

2. Basic CSG box editor: Corner handles for CSG boxes that makes editing so much easier by keeping the opposite corner anchored. With addon enabled, Select a CSG box and in the top panel of the 3D view, click edit mode to get corner handles. WARNING: Be sure to exit edit mode before saving the scene.

Free to use, distribute, modify, sell and all that. No need to credit me but would be nice, thank you.

Other Addons from  Asset Library that I recommend for level editing or prototyping in Godot 3.5 are:

1. Edouard Murat's CSGtoMeshinstance addon.

2. Dark Kilauea's SceneMap addon.


Download

Download NowName your own price

Click download now to get access to the following files:

AnnanDistance - Godot 3x tools v1.zip 2 MB

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