Scale walls by stacking boxes that scale.

In this non-euclidean like game, once you pick up a box, it will keep it's perceived size until it touches the ground after it is thrown.

[ ! ] Click inside the game, press pause (P) and unpause (P) to capture the mouse cursor.
[ ! ] If you encounter any bugs that don't get fixed by pressing J to restart the level, it should get fixed if you restart the game by pressing K. They you can skip to the level you want by pressing Pg-Up.

WASD and Space to move,
E or mouse click to use boxes,
Q/Z or mouse wheel to adjust throwing range,
J to restart level,
K to restart whole game,
Page Up to skip level.


Created for GMTK Jam 2024 with the theme "Built to Scale".

All assets used are mine or public domain.

Thanks to Godot Engine, Blender, Audacity, Krita, GoogleFonts.

Thank you for playing!


Public domain sounds (opengameart.org) contributors:
HaelBD, Wuxiascrub,rubberduck and artisticdude

Updated 28 days ago
Published 29 days ago
StatusReleased
PlatformsHTML5
Authorannandistance
GenrePuzzle, Action, Adventure
Tags3D Platformer

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